Well, it’s officially summer and we all know what that means! That’s right, Seaside Bellona’s FINALLY coming back into rotation along with Karin’s summer skin! Now maybe I can finally be worth a damn in GW offense and… I’ve veered off course… Today’s devblog is gonna be pretty brief and has nothing to do with my gacha habits, so let’s just jump right in!
First the good news. Update 3.3.0 is coming along quite nicely! Several things are getting addressed, broken, and quickly fixed, and the backend is quickly shaping up to be something I’m not horribly embarrassed about! The “bad” news is that the update itself is shaping up to be quite the ordeal in terms of reining in the far reaching impacts of every change being made. To be honest, it’s really great seeing all these things come to light as it’s a great opportunity to finally clean up some of the game’s core systems that have been either causing issues or impeding progress for some time now.
So it probably sounds like I’m building up to a delay announcement… Well not really!
Update 3.3.0 will release to backers next week, on Thursday July 2nd. However, due to the tidal wave of destruction this update is set to wrought upon a wider audience, I’m expecting to keep this update as a backer-exclusive release for an additional week so as to track issues prior to a public release. This could always change in the event of an unexpectedly smooth launch, but I’m not quite so optimistic on this one. As always, I’ll keep everyone posted in the days following the backer release as to how we’re looking in that regard.
With that out of the way, let’s run through the player-facing features of the coming update, shall we?
Update 3.3.0 – The Maintenance Update
Since this is primarily a maintenance update, the majority of changes made are on the back end and not immediately apparent to players. These changes are made so as to improve performance, stability, and expansion opportunity. That said, some new features are being released in Update 3.3.0 for players to experience!
That’s it for this week, I told you it would be brief! Next week will see the release of what may be one doozy of an update… or maybe it’ll be fine. Either way it’ll be interesting and will be doing a lot to pave the way for the impending Ava and Dakota update starting development immediately after release! Until then, thank you all for your continued feedback and support!