Dev Blog #117 – To Every Thing…

Greetings everyone!

The new year is upon us! Naturally, that means it’s time for me get my ass kicked by January allergens and spend every waking moment wondering if I’ve gotten sick! I think I might be sick…

Presenting Sophie

It’s been a long time coming, but the opportunity to have repeatable intimate moments with Sophie is nearly upon us!

The goal is to have the complete interactive scene (ISS) complete and ready for testing in the dev build by the end of this week which “should” put a proper release for backers at the end of next week or the week after. That being said, if the last couple months are any indication then I would take any tentative release dates with a healthy shovel of salt. Of course “that” all being said, we really are on the home stretch and I can safely say that a release is imminent!

Beyond that, there’s a not a lot to really touch on this week. Update 4.0 will be releasing soon in a modified state as detailed in last week’s dev blog and will contain new events for Diana and Lisa, new story events, the text messaging system, and Sophie’s new repeatable ISS event.

As Update 4.0 gets closer to actual release you should all expect to see a much more substantial dev blog post, but for now it’s really just nose to the grindstone. I mean I could use this time to mention that our next project has officially made its way off of the whiteboard and into the Unity editor, but… no, it’s too early for that. Another time!

That’s it for this week! As always, thank you all for your continued feedback and support!

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