We’re in the home stretch for development in this update! Today’s post will be another short one, so let’s get into it!
The new, “The Pit”, is nearing initial feature completion, and I’m expecting (but not guaranteeing) the new update to land next Thursday for backers! I’m currently in the process of adding the remaining training sequences, sales and acquisition mechanics and… that’s pretty much it! The system is being designed in such a way that adding new content in the future will be fairly easy, and The Pit itself will continue to be a relevant location in terms of story beats in future chapters. Huge thanks to those in the dev build tiers helping me dial in all these new features!
Unfortunately, being so deep into crunch, there’s not much else to report on that hasn’t already been said. The next update after this will focus wholly on Chapter 4 main story content, with the Thanksgiving event acting as the main feature. After that, I’ll be looking at reviewing/revising the development timeline, and looking into ways to get more value out of these dev blogs, most likely by way of increasing meat and reducing frequency, though I’d be interested in hearing what the community has to say about that!
That’s it for this week, thank you all for your continued feedback and support!