Greetings everyone! Everyone super stoked for the upcoming back end maintenance update? Does fixing antiquated code structure get you all hot and bothered? No? Well, maybe today we can change that!
Greetings everyone! Not a whole lot to report today, as is usually the case at this point in development, but it never hurts to cover the basics!
Greetings everyone! It’s been a pretty interesting month in terms of development, particularly in the area of expansion, and while today’s devblog won’t be a particularly lengthy one there’s still juicy pieces of info nuggets to be had so let’s get to it!
You know, trudging? Greetings everyone! As usual at this stage of development there’s not really much to talk about in terms of the upcoming update, but I still have a bit to share. Let’s get to it!
Greetings everyone! It is Thursday, right? I mean, it’s gotta be latish in the week, probably… Hm… Let’s talk about bugs!
Greetings everyone! It’s been a pretty wild couple of, what, months now? In light of everything we’re dealing with right now I thought you all might appreciate a deep dive into the upcoming major Update 4.0. This update is slated for later this year…
Greetings everyone! My kids have been out of school for two weeks… and will apparently be home until August at best. Ha… hahaha… Hooo, I think I should cancel my yearly rewatch of The Shining…
Greetings all! It’s been a pretty surreal few days, and it’s only shaping up to get crazier. In the interest of remaining optimistic, let’s kick back and talk some smut!
Greetings everyone! Today’s devblog is really going to be more of a rapid-fire status update than anything else, so let’s just jump right in!
Greetings everyone! I’ll be blunt: This month, no, this year has been an absolute health disaster in my home. My new, beautiful home that I moved across the country to claim and settle down in has turned into a breeding ground for ALL THE…