A Game by Westane, Inspired by Wandrer
Greetings everyone! Buckle up for today’s anniversary devblog!
Greetings everyone! After what I would consider to be a few successful successive releases we were bound to hit turbulence sooner or later. Alas, in the midst of having to uproot my household again among other things, development on the next update has not…
Greetings everyone! It’s been a pretty busy year, but I think we’ve managed to pump out a pretty decent amount of content as well as paving the way for even more down the road. Today, I’d like to share some of what’s to come…
Greetings everyone! It’s been a while since we’ve had a proper devblog, and with Update 5.0 looming just on the horizon it seems there’s no better time! Today we’ll talk about the impending 5.0 release, look ahead to Update 5.1, and then finish things…
Greetings everyone! While we’re still knee-deep in Update 5.0 development, I wanted to take some time to talk about the long term endgame for The Company, and what you can expect when we start moving forward. With that, let’s jump right in!
Greetings everyone! It’s been a while since we’ve had a proper devblog, and I happen to have a couple things to talk about, so let’s just jump right in!
Greetings everyone! There’s not a whole lot of news to share this week, but I did want to touch on a couple of quick things. That said, let’s just right into it!
Greetings everyone! Look! I made the devblog title relevant to its content! See? Not completely hopeless! Anyway, let’s get to it.
Greetings everyone! With Update 4.1 and Free Play finally unleashed upon the masses, it’s time to set our sights on progressing further through Chapter 4!
Greetings everyone! Unfortunately, the seemingly unavoidable Summer to Fall transitional plague has spent the last week or so rampaging through my household, proving to be more than a little of a hinderance to work, or life in general. Even still, we’re quickly approaching a…
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