Community Event – Random Scene Winners

Greetings everyone!

The polls are closed and the votes are in for our two new community-submitted random events! Before we get into it, I recommend everyone go check out the nominations HERE, as I won’t be going over event details in this public-facing post. Now then, let’s jump right in!

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Dev Build – 4.2.0.2

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The Company – Dev Build – 4.2.0.2
  • Loading a game past December 31st will roll the save back to December 31st
  • The Christmas Event should now properly load when selecting options other than Chris
  • Penny’s “Dating” condition has been changed. You now need to have visited her apartment at least once to be considered dating
  • Tasha’s “Dating” condition has been changed. You now need to have dosed her to meet you in your lab with some some extra attention to be considered dating
  • Sophie’s “Dating” condition remains the same, requiring you to be on her casual/romance path as far as it can currently go
  • Permanent Sissy/Bimbo transformation now correctly checks to make sure you’re already a Sissy/Bimbo before locking you into that state
  • Random event chance has been increased from 50% to 65% to compensate for removal of random conversations
  • Fixed wardrobe menu on mobile devices
  • Fixed issue allowing you to dose Jag with TFM1 infinitely
  • Fixed issue preventing Dom John route from progressing in Free Play
  • Fixed various issues with the front desk scenes
  • Fixed various issues with John’s ISS routing
  • Fixed issues with Ava’s ISS routing
  • Fixed macro errors during Sophie’s office sex scene
  • Fixed broken images with Ava
  • Fixed major issue with <StraponOrCock> macro leading to some weird recognition of anatomy
  • Fixed several macro errors and typos
Coming Soon to Dev Build…
  • Add new story content
  • Add contest winner events

Community Event – Random Event Voting

Greetings everyone!

Time to settle in for a doozy of a post, as Haseo and I spent a good part of our day yesterday narrowing down the 141 submissions to the 20 best! Below, you’ll find the selected pitches along with developer notes regarding potential modifications and considerations for each event, if applicable. Without further ado, let’s jump right in!

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Dev Blog #133 – Error 404: Devblog Not Found

Greetings everyone!

There’s not a whole lot of news to share this week, but I did want to touch on a couple of quick things. That said, let’s just right into it!

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Community Event – Random Event Submission

Greetings everyone!

We’re kicking off 2022 with a fun community event set to give everyone a chance at getting a new random event of their own design added to The Company!

Event Rules

You’ll be submitting your idea for a Random Event that will occur, randomly, in the game either while at work or at home. These events are typically recurring, usually offer a way “out” of them, have some kind of minor reward or impact if interacted with, and have no major gameplay ramifications. Examples include walking in on Penny mixing components in the lab, getting asked out to lunch by Diana, or impromptu study sessions with Dakota. The rules for submissions are as follows:

  1. Event will be a randomly occurring event, and cannot make any permanent changes to any characters or locations
  2. Event cannot add any new mechanics or usable items to the game
  3. Events that fit within the established lore and context of the game will have a much higher chance of being considered
  4. Events can have conditional parameters, for example, an event that only triggers if you’re on John’s Dom route, or only if the MC is a Bimbo
  5. Any custom/generic characters (A coworker of Ava’s, a random off the street, etc.) will be given generic portraits and relegated to one-off characters for the event
  6. Sex scenes are allowed and the winner(s) will be worked with directly to smooth over any potential rough edges
  7. You MAY submit multiple entries

Submissions will be open from now until next Tuesday, January 18th, at which case the best ones will be selected and put up for the community to vote on! Depending on the number of entries, we’ll be taking the top 1-2 voted options and turning them into in-game events, with the author being credited whenever the event occurs.

You submit your entry HERE!

I hope to see lots of participation! Have fun everyone!

2022 General Feedback Survey

Greetings everyone!

We’ll have news regarding the upcoming community writing event next week, but for now I wanted to invite everyone to participate in a long overdue feedback survey. These surveys go a really long way in helping us prioritize content updates, see where improvements could be made, and just generally get a bead on the how the community is (and is not) enjoying various elements of The Company.

A couple things to note before starting:

  • This survey is completely anonymous, so please be completely honest when answering questions
  • Some questions may not apply to you, but please answer as best you can anyway. Most if not all of the questions have a neutral or not applicable option

TAKE THE SURVEY HERE!

The Company – Update 4.2 – Public Release

Update 4.2 has been officially released! Confused about the update number? Check out THIS post explaining the change!

Release Notes

Click HERE for Update 4.2 release notes

Links

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Download – The Company – Update 4.2 Complete – (Contains all game and image/data files)

For additional image pack downloads, as well as information regarding image pack support, see HERE.

The Company – Update 4.2 – Backer Release

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The Company – Update 4.2 – Release Notes

The Company – Update 4.2

Update Summary
Update 4.2 progresses the main story through December while also adding a new conversation system, new story events, and addressing several bugs

General Updates

  • Loaded games will revert to November 28th if they were saved passed that date
  • Save files from versions of The Company older than Update 4.0 are no longer supported
  • New story events have been added starting November 30th and ending December 29th!
  • Kagney’s overworked event is now based on the new conversations system, detailed below
  • New multiple-path event involving your driver, Jag, added to the game and will utilize new conversation system
  • A new date with Sophie will allow you to continue to dose her further, so long as you’ve dosed her at every opportunity thus far
    • This will unlock new random events for her Sub and Dom path
    • This will unlock the ability to text Sophie
    • New images have been added for Sophie
  • New Christmas event!
    • Ava will be hosting a Christmas Eve dinner and you can invite one person to join you
    • Depending on how you’ve been playing, choices can include Penny, Tasha, Sophie, John, and Chris
  • MCSX unlock date is now December 31st

System Updates

  • Conversation system has been completely overhauled
    • Random conversations no longer occur, instead all conversations must be initiated manually
    • Players can now choose what conversation they want to have with a character, and new conversations will be flagged as such
    • Some schedules and events have been slightly rearranged to accommodate this, one example being that players can now join Sophie for a lunch conversation regardless of how they’re dosing her
  • New wardrobe slot has been added for face/head accessories
    • Update includes one hat!
  • Debug menu has been updated to reflect the new conversation system
  • The Chastity Cage is no longer classified as a “girly” item
    • This will rebalance some transformations for the better
  • Flag functions have finally been unified throughout the game

Fixes

  • Fixed issue with Affection and Corruption not increasing properly
  • Fixed bug allowing for infinite player escorting from home
  • Fixed issue with Cat Collar not deducting correct amount of money on purchase
  • Fixed a number of character location bugs
  • Fixed some of Tasha’s dialogue while on John’s Dom route
  • Fixed issues with various random events
  • Fixed issue with Penny’s dating route not progressing properly
  • Fixed major issue preventing Dakota webcam events from working
  • Fixed issue preventing Dakota’s MCSX events from working
  • Fixed several coding issues related to PitSlaves
  • Fixed Lisa’s random events not triggering properly
  • Fixed issue unintentionally hiding certain lab options depending on how Penny is dosed
  • Fixed issue preventing certain events from triggering correctly with Tasha
  • Fixed issue preventing Ava’s “Destroy Clothing” event from triggering correctly while in chastity
  • Finishing escorting for a night will now send the player to bed rather than back home
  • You can no longer go to the mall on event days
  • Reduced the amount of Affection required to flag certain characters as being in a relationship with. This is a band-aid fix for something better moving forward

Dev Blog #132 – Putting a Bow on Update 4.2

Greetings everyone!

Look! I made the devblog title relevant to its content! See? Not completely hopeless! Anyway, let’s get to it.

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